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Commit ecc08336 authored by Jake Read's avatar Jake Read
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all lookahead passes for saturn

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......@@ -18,10 +18,17 @@ import {
deg
} from '../../libs/smallvectors.js'
let JD = (position, speed, accel, moves) => {
//console.log('moves', moves)
let deviation = 0.1 // virtual junction size
let minSpeed = 1
/*
indexing:
we should have a positions[n] of positions to get to,
and speeds[n] of speeds to be-at-when-there
p[0] and s[0] are always current state ... when we len > 1 we have werk 2 do
*/
let JD = (positions, speeds, deviation, accel, minSpeed) => {
//console.log('positions', positions)
let calcJunctionSpeed = (p0, p1, p2, jd, a) => {
// junction speed at p1, arrival from p0 exit to p2
let v0 = math.subtract(p1, p0)
......@@ -38,21 +45,71 @@ let JD = (position, speed, accel, moves) => {
return v
}
// the ops,
let endSpeeds = [speed] // start speed is the current speed
for(let m = 0; m < moves.length; m ++){
if(m === 0) continue // noop for start: this is our current speed
if(m === moves.length - 1) continue // noop for last move, nothing to junction into
let jd = calcJunctionSpeed(moves[m - 1], moves[m], moves[m+1], deviation, accel)
endSpeeds.push(jd)
for (let m = 0; m < positions.length; m++) {
if (m === 0) continue // noop for start: this is our current speed, should already be in speeds arr
if (m === positions.length - 1) continue // noop for last move, nothing to junction into, exit should be minspeed
let jd = calcJunctionSpeed(positions[m - 1], positions[m], positions[m + 1], deviation, accel)
if(Number.isNaN(jd)){
console.log(`NaN for ${m}`)
}
speeds.push(jd)
}
// finish at zero,
endSpeeds.push(0)
speeds.push(0)
// walk for minspeeds
for(let s in endSpeeds){
if(endSpeeds[s] < minSpeed) endSpeeds[s] = minSpeed
for (let s in speeds) {
if (speeds[s] < minSpeed) speeds[s] = minSpeed
}
// that's it for us
return endSpeeds
return speeds
}
let ReversePass = (positions, speeds, accel, minSpeed) => {
// link, walking back from last
let debug = false
// this makes sure we can completely decelerate, through moves, to the last point at zero
for (let i = positions.length - 2; i > 0; i--) {
if(debug) console.log(`reverse pass for ${i}\n`, positions[i], positions[i + 1])
if(debug) console.log(`current entrance to calculate is`, speeds[i])
if(debug) console.log(`the constraining exit is`, speeds[i + 1])
// given the constraing exit, how fast could we possibly start the block?
let d = vLen(math.subtract(positions[i + 1], positions[i]))
let maxEntrance = Math.sqrt(Math.pow(speeds[i + 1], 2) + 2 * accel * d)
// set the entrance speed to the min of JD or our Max Entrance, but no lower than the minspeed
let max = Math.max(minSpeed, Math.min(speeds[i], maxEntrance))
// just for logging
let temp = speeds[i]
// stay safe w/ current state at zero
if(i === 0){
// only the future can be modified
} else {
speeds[i] = max
}
if(debug) console.log(`entrance was ${temp}, now ${speeds[i]}`)
}
}
let ForwardPass = (positions, speeds, accel, minSpeed) => {
// link, walk forwards: can we accel to these velocities in time?
let debug = false
for(let i = 0; i < positions.length - 2; i ++){
if(debug) console.log(`forwards pass for ${i}\n`, positions[i], positions[i + 1])
if(debug) console.log(`current exit to calculate is`, speeds[i + 1])
if(debug) console.log(`the constraining entrance is`, speeds[i])
let d = vLen(math.subtract(positions[i + 1], positions[i]))
let maxExit = Math.sqrt(Math.pow(speeds[i], 2) + 2 * accel * d)
let max = Math.max(minSpeed, Math.min(speeds[i + 1], maxExit))
let temp = speeds[i + 1]
if(i === positions.length - 2){
// tail should always be minspeed, if not, trouble
if(max > minSpeed) console.warn('trouble halting early')
} else {
speeds[i + 1] = max
}
if(debug) console.log(`exit was ${temp}, now ${speeds[i + 1]}`)
}
// link forwards, now making sure we can accel from our start speed up to the exit
// here is assuming positions[0] is current position, for which speed is the current velocity
}
export default function Saturn() {
......@@ -69,25 +126,31 @@ export default function Saturn() {
return (!outx.io() && !outy.io() && !outz.io())
}
// our path (and num segs to plan over)
let pathBufferSize = 64
let path = []
// our positions (and num segs to plan over)
let positionsBufferSize = 64
let positions = [
[0, 0, 0]
] // should always have p[0] (current) and p[1] (one target) when running, at standstill have p[0] only
// settings,
let deviation = 0.1 // virtual radius to junction about
let accel = 10 // units/s/s
let minSpeed = 0.333 // conspicuous, to debug for tails (indexing)
// current states,
let feed = 10 // (units/s)
let lt = [] // last transform (since we know time, this is our speed data)
let position = [0, 0, 0] // we track position...
let speed = 0
let feed = 10 // target, (units/s)
let speed = minSpeed // currently
let posUpdated = false
/*
let calculateNextIncrement = () => {
// for now, straightforward: current position w/r/t path,
// for now, straightforward: current position w/r/t positions,
// increment is this posn -> next target, at rate ...
// for simplicity, we can assume that we're always going from where we're at to the [1]th point in the path,
// for simplicity, we can assume that we're always going from where we're at to the [1]th point in the positions,
let vect = [0, 0, 0]
let dist = vDist(position, path[0])
let dist = vDist(position, positions[0])
vect.forEach((axis, i) => {
vect[i] = (path[0][i] - position[i]) / dist
vect[i] = (positions[0][i] - position[i]) / dist
})
// easy increment is just this vector * rate / period
let timeSeg = [0, 0, 0]
......@@ -96,33 +159,59 @@ export default function Saturn() {
})
// now, is this a step-over ? some fast-slow-math for this:
let np = vSum(position, timeSeg)
if (vDist(np, position) > vDist(position, path[0])) {
if (vDist(np, position) > vDist(position, positions[0])) {
// ts is just to get us exactly to it ..
timeSeg.forEach((axis, i) => {
timeSeg[i] = path[0][i] - position[i]
timeSeg[i] = positions[0][i] - position[i]
})
path.shift()
positions.shift()
}
return timeSeg
}
*/
this.loop = () => {
if (path.length < pathBufferSize && inpts.io()) {
// loading new points,
if (positions.length < positionsBufferSize && inpts.io()) {
let np = inpts.get()
console.log('new pt\t', path.length, np)
path.push(np)
// reject the baddies
try {
if(vLen(math.subtract(np, positions[positions.length - 1])) === 0){
// dunk on 'em
console.warn('zero length appendage rejected by planner')
} else {
positions.push(np) // end of queue
//console.log('new pt\t', positions.length, np)
}
} catch (err) {
console.warn('error caught at saturn input', err)
}
}
if (allclear() && path.length > 0) {
//if (allclear() && positions.length > 32) {
// first we get all move final v's by jd:
// we jd,
if(path.length > 32){
console.log('JD', JD(position, speed, 10, path))
if (positions.length > 32) {
// at the moment, for jd, we'll assume positions[0] is our current position.
// we should time this...
console.time('lookahead')
// we can incorporate this update when we rewrite the loop accordingly
let speeds = [speed]
JD(positions, speeds, deviation, accel, minSpeed)
//console.log('jd writes speeds', speeds)
//console.log(`have ${speeds.length} speeds and ${positions.length} positions`)
// now we need to link these together,
ReversePass(positions, speeds, accel, minSpeed)
ForwardPass(positions, speeds, accel, minSpeed)
console.timeEnd('lookahead')
// run once,
throw new Error('halt')
}
/*
// this is our major timestep, and should happen only once-every-segment
// path length reads @ 26, but NaN ??
// do check ... if anything is NaN, print all path, OK. maybe reference problem?
console.log(path.length)
// we have items in the path,
// positions length reads @ 26, but NaN ??
// do check ... if anything is NaN, print all positions, OK. maybe reference problem?
console.log(positions.length)
// we have items in the positions,
// we should calculate an ideal trajectory from our current position and speed
// probably recalculating the whole thing, and then send that out...
let ts = calculateNextIncrement()
......@@ -138,5 +227,7 @@ export default function Saturn() {
outp.put(position)
posUpdated = false
}
*/
//}
}
}
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